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Review: Bug Fables: The Everlasting Sapling has been described as the new Paper Mario game that fans want. The art style is very similar as it features a 2D world, and the combat is similar in the way it includes action commands. The Everlasting Sapling is a cute introduction to a new world and a new cast of characters that are modeled from bugs. The combat is solid, for the most part. Getting the badge that kills weak enemies on the map is always nice. I get bored of battles very quickly in most games, and The Everlasting Sapling is no exception.
The general premise is that you are a team of explorers that consist of a bee, a moth, and a beetle. You have been contracted by the queen of the Ant Kingdom to find ancient artifacts while you're on missions. The story builds from there. I loved seeing how the world developed to include different kinds of bugs. We start at the Ant Kingdom, but we travel all over and see a variety of different bugs in this world. I will say that, while I enjoyed exploring and completing quests for the most part, there are a couple of areas where you have to use stealth to get around and I really hate parts like that. Event games like Assassin's Creed allow for you to complete some missions with the option of not getting caught. Or you can just kill people in your way. I just wish this game allowed for battling in those scenarios for people like me who don't enjoy stealth.
Definitely not a new favorite, but a nice starter game. I'll keep an eye on these devs and see what else they might put out in this world.
3 howls
Review: Bug Fables: The Everlasting Sapling has been described as the new Paper Mario game that fans want. The art style is very similar as it features a 2D world, and the combat is similar in the way it includes action commands. The Everlasting Sapling is a cute introduction to a new world and a new cast of characters that are modeled from bugs. The combat is solid, for the most part. Getting the badge that kills weak enemies on the map is always nice. I get bored of battles very quickly in most games, and The Everlasting Sapling is no exception.
The general premise is that you are a team of explorers that consist of a bee, a moth, and a beetle. You have been contracted by the queen of the Ant Kingdom to find ancient artifacts while you're on missions. The story builds from there. I loved seeing how the world developed to include different kinds of bugs. We start at the Ant Kingdom, but we travel all over and see a variety of different bugs in this world. I will say that, while I enjoyed exploring and completing quests for the most part, there are a couple of areas where you have to use stealth to get around and I really hate parts like that. Event games like Assassin's Creed allow for you to complete some missions with the option of not getting caught. Or you can just kill people in your way. I just wish this game allowed for battling in those scenarios for people like me who don't enjoy stealth.
Definitely not a new favorite, but a nice starter game. I'll keep an eye on these devs and see what else they might put out in this world.
3 howls
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